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Darkstar one broken alliance release date
Darkstar one broken alliance release date












darkstar one broken alliance release date

Honestly though, while there is the option to go off the beaten track, you’re more likely to follow the game’s main story and build up your cash and resources by taking on the random skirmishes with space pirates. The bonuses associated with each choice aren’t really strong enough to have any major impact on gameplay, but there are subtle differences and unique bonuses for those willing to commit to the game’s vast universe. While the story (which does get better when you learn to live with the voice acting) tends to point you in the direction of a career as a bounty hunter, there is the option to play as a trader, smuggler or a mercenary. The side missions are a bit repetitive and the core gameplay is obviously limited by the game’s inherent design, but for fans of the genre, there’s enough quality hidden under the bonnet to make DarkStar One an intriguing proposition.ĭespite its streamlined design and controls, DarStar One still delivers a fair degree of depth thanks to its open world, trade options and varied job titles.

darkstar one broken alliance release date

If you can get over the terrible box art, poorly told story and last gen cut-scenes though (which obviously the majority of gamers couldn’t), DarkStar One does delivers an enjoyable slice of spaced-based shoot-em-up action.

darkstar one broken alliance release date

With an array of dodgy accents and the kind of OTT acting not seen since Eric Roberts’ 80’s heyday, the poorly told story will at least raise a few unintentional giggles along the way. Although directed with a degree of competency, these fuzzy, sub-HD snippets of story are rife with shoddy dialogue and some fantastically hilarious delivery. In-game too, despite the majority of play being from a first person cockpit view, you still have to deal with these dreadfully boring looking characters in the game’s less than impressive collection of cut-scenes. I remember seeing the box art upon its initial release and literally being put off even before knowing what the game was about. The cover art, plastered with the deplorably bland leads, positively screams budget release. I know, I know, it’s the game underneath that counts, right? Well, I agree, but when you’re trying to turn a mid-budget, new IP into a recognisable brand, these are the things that matter. Despite being an enjoyable and pleasingly accessible space-based shooter, DarkStar One suffers from some of the blandest character design and, subsequently, some of the worst box art I have seen this generation. In fairness though, DarkStar One doesn’t do itself any favours. Given the PC’s relative depth in the genre, DarkStar One’s failure at retail back in 2006 maybe isn’t all that shocking, but on 360, where only the equally poorly received, and in my opinion, hugely underrated, Poject Sylpheed stands as competition, you’d think that its release might have stirred up a little more interest. Will its recent release on the 360’s Games on Demand platform prove third time lucky for this plucky little shooter, or is this game truly destined for obscurity? I guess the more important question, however, is whether or not it is actually worthy of finding an audience? Is DarkStar One deserving of the muted response it has received thus far, or is this a title worthy of greater recognition than it has been afforded? Later ported onto the Xbox 360 in 2010 by Kalypso Media, DarkStar One once again failed to find a market.

#DARKSTAR ONE BROKEN ALLIANCE RELEASE DATE PC#

Was killed and gifted the DarkStar One to Kayron.Originally release back in 2006 as a PC exclusive by the now defunct, Ascuron Entertainment, DarkStar One’s user-friendly take on the well-worn Elite template failed to find a market. Characters Kayron Jarvis - Pilot of the DarkStar One Eona - Mysterious woman that joins Kayron as a co-poilot Robert - Friend of Kayron's father Kayron's Father - Creator of the DarkStar One. Different perks and penalties can be accrued by spending time pirating or killing pirates, running cargo or smuggling goods, and various other tasks. While DarkStar One's story is linear, the player can choose to ignore the story at any point to trade, pirate, or run missions. Each race has unique ships, weapons, space stations, and battle tactics. The story takes players through 300 solar systems, encountering six races: the Terran, the Mortok, the Raptor, the Oc'to, the Arrack, and the Thul. The player alter the DarkStar One through the course of the game by finding artifacts, and choosing which areas of the ship they want to upgrade. The RPG side of the game is centered on the player's spaceship (the DarkStar One). Overview Darkstar One is a spaceflight combat and trading game with RPG elements.














Darkstar one broken alliance release date